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Armor Status default off

Shows your armor pieces and held item with what is left of their durability.

Identifier
armor
Tab
HUD
Default
Off
HUD element
Yes. Middle right, offset 2, 0.
Sends anything
No

What it shows

The icon of each armor piece you wear and, with Held item on, the item in your hand, in a column or a row. Next to each icon it writes the durability left: as the number of uses, a percentage, uses out of the maximum, or not at all. With Write durability set to If damaged, the number only appears once an item has taken damage. It can also show item names, stack counts, the game's own durability bar under each icon, and, while you hold a bow, how many arrows you carry.

With Color by durability on, the durability is written in a color that goes from white through green and yellow to red as it runs out. The six steps can be counted in percent of the maximum or in plain uses left, and each step's color can be changed.

Settings

Setting Identifier Type Options Default Description
Held item held On or off On Include the item in your hand.
Durability durability Choice Remaining · Percent · Remaining / max · None Remaining How what is left is written.
Armor durability armor-damage On or off On Write the durability of armor pieces.
Held item durability item-damage On or off On Write the durability of the held item.
Write durability show-damage Choice Always · If damaged Always Always, or only once an item has taken damage.
Item names item-name On or off Off Write each item's name above its durability.
Stack count item-count On or off On Show the count of a stack on its icon, as the inventory does.
Durability bar damage-overlay On or off On Show the game's own durability bar under the icon.
Arrows with a bow arrows On or off Off While holding a bow, show how many arrows you carry on its icon.
Show while typing show-typing On or off Off Keep the element on screen while the chat line is open.
Arrangement list-mode Choice Vertical · Horizontal Vertical Items in a column or in a row.
Text side align Choice By position · Right of icon · Left of icon By position Text right of the icons, left of them, or decided by which side of the screen the element sits on.
Color by durability colorize On or off On Write the durability in a color that goes from white through green and yellow to red as it runs out.
Color steps by threshold-type Choice Percent · Value Percent Whether the steps are percentages of the maximum or plain numbers of uses left.
Name color name-color Color FFFFFFFF Color of item names.

Under Durability colors (folded by default) are six colors, one per step:

Step Identifier Default
Above 80 color-full FFFFFFFF (white)
Above 60 color-high FF55FF55 (green)
Above 40 color-medium FFFFFF55 (yellow)
Above 25 color-low FFFFAA00 (gold)
Above 10 color-lower FFFF5555 (red)
10 and below color-lowest FFAA0000 (dark red)

It also has Background (on), Text shadow (on) and Text color (FFFFFFFF), and the visibility rows every HUD element has.

Multiplayer

Display only. Reads your own inventory, which the client already has; sends nothing.

See Multiplayer and fair play for how every module is reviewed.