Armor Status default off¶
Shows your armor pieces and held item with what is left of their durability.
- Identifier
armor- Tab
- HUD
- Default
- Off
- HUD element
- Yes. Middle right, offset 2, 0.
- Sends anything
- No
What it shows¶
The icon of each armor piece you wear and, with Held item on, the item in your hand, in a column or a row. Next to each icon it writes the durability left: as the number of uses, a percentage, uses out of the maximum, or not at all. With Write durability set to If damaged, the number only appears once an item has taken damage. It can also show item names, stack counts, the game's own durability bar under each icon, and, while you hold a bow, how many arrows you carry.
With Color by durability on, the durability is written in a color that goes from white through green and yellow to red as it runs out. The six steps can be counted in percent of the maximum or in plain uses left, and each step's color can be changed.
Settings¶
| Setting | Identifier | Type | Options | Default | Description |
|---|---|---|---|---|---|
| Held item | held |
On or off | On | Include the item in your hand. | |
| Durability | durability |
Choice | Remaining · Percent · Remaining / max · None | Remaining | How what is left is written. |
| Armor durability | armor-damage |
On or off | On | Write the durability of armor pieces. | |
| Held item durability | item-damage |
On or off | On | Write the durability of the held item. | |
| Write durability | show-damage |
Choice | Always · If damaged | Always | Always, or only once an item has taken damage. |
| Item names | item-name |
On or off | Off | Write each item's name above its durability. | |
| Stack count | item-count |
On or off | On | Show the count of a stack on its icon, as the inventory does. | |
| Durability bar | damage-overlay |
On or off | On | Show the game's own durability bar under the icon. | |
| Arrows with a bow | arrows |
On or off | Off | While holding a bow, show how many arrows you carry on its icon. | |
| Show while typing | show-typing |
On or off | Off | Keep the element on screen while the chat line is open. | |
| Arrangement | list-mode |
Choice | Vertical · Horizontal | Vertical | Items in a column or in a row. |
| Text side | align |
Choice | By position · Right of icon · Left of icon | By position | Text right of the icons, left of them, or decided by which side of the screen the element sits on. |
| Color by durability | colorize |
On or off | On | Write the durability in a color that goes from white through green and yellow to red as it runs out. | |
| Color steps by | threshold-type |
Choice | Percent · Value | Percent | Whether the steps are percentages of the maximum or plain numbers of uses left. |
| Name color | name-color |
Color | FFFFFFFF |
Color of item names. |
Under Durability colors (folded by default) are six colors, one per step:
| Step | Identifier | Default |
|---|---|---|
| Above 80 | color-full |
FFFFFFFF (white) |
| Above 60 | color-high |
FF55FF55 (green) |
| Above 40 | color-medium |
FFFFFF55 (yellow) |
| Above 25 | color-low |
FFFFAA00 (gold) |
| Above 10 | color-lower |
FFFF5555 (red) |
| 10 and below | color-lowest |
FFAA0000 (dark red) |
It also has Background (on), Text shadow (on) and Text color (FFFFFFFF), and the visibility rows every HUD element has.
Multiplayer¶
Display only. Reads your own inventory, which the client already has; sends nothing.
See Multiplayer and fair play for how every module is reviewed.