Skip to content

Changelog

Every release so far is a development release for invited testers. Dates are the day each release was published (UTC).

Builds 0.2.1 to 0.2.6 were never published. Their changes first reached testers in 0.2.7.

0.3.18

27 September 2026

  • Faster start-up again on Mac.
  • Bug fixes.

0.3.17

27 September 2026

  • Fixed a performance feature sometimes switching itself off when certain Forge mods are installed.
  • Bug fixes.

0.3.16

27 September 2026

  • Higher fps and steadier 1% lows, especially in PvP and near-empty worlds: the HUD now draws with far fewer calls and looks exactly the same.
  • Bug fixes.

0.3.15

27 September 2026

  • Fixed blocks and players sometimes staying invisible after a teleport or lobby switch until you moved.
  • Xol starts faster.
  • Fixed Save and Quit sometimes freezing in singleplayer.
  • Bug fixes.

0.3.14

27 September 2026

  • Fullscreen on Mac fills the whole screen again
  • Fixed the game sometimes getting stuck while starting on Mac
  • Bug fixes.

0.3.13

27 September 2026

  • Fixed hearts, hunger, armour and the XP bar not showing without Forge
  • Maximum FPS keeps crit and sharpness particles, never goes below 12 render distance, and no longer hides the boss bar
  • Item frames, paintings and banners stay visible further away ("Keep decorations"), and the pack preview shows everything
  • Motion blur now costs far less fps and looks the same
  • Fullscreen on MacBooks with a notch fits the screen properly, and menu buttons work with the LWJGL 3 option on Mac
  • The Mods button no longer shows when Forge isn't used
  • Mods that need Java 17 now get it correctly
  • Bug fixes.

0.3.12

27 September 2026

  • Performance mode: a new group of settings, on by default. Entities and block entities (chests, signs, banners) more than 19 blocks away are no longer drawn. Other players are always drawn, and floating text and NPC names still show at any distance. Up to about 20% more fps and higher 1% lows in PvP.
  • Maximum FPS preset: now also turns on fewer animation updates and cheaper particles.
  • Restore default settings: a new button in Settings > Instance puts your performance settings back to Recommended or Maximum FPS. Keybinds, HUD, looks and packs are kept, and Undo is one click away.
  • The Xol pack is 1.5 MB smaller.
  • Updates now remove files left behind by older versions.
  • Licence terms are now shown in the launcher.
  • Bug fixes.

0.3.11

26 September 2026

  • Held items: no more see-through lines or white gaps along their edges
  • New: Diamond sword and pickaxe looks: Animated red (new default), Red, Blue, Animated blue
  • New: Open pack preview (Xol pack settings): walk through a showcase world with every texture of the Xol pack
  • Smaller download: the Xol pack is about 3 MB smaller, with every texture looking exactly the same
  • Glass panes and other see-through blocks now always draw in the right order
  • New option (Mac): Multithreaded graphics (experimental, off by default)
  • LWJGL 3 option: now works with Java 25 and with more mods
  • Bug fixes.

0.3.10

25 September 2026

  • Xol without Forge: when you have no Forge mods enabled, Xol now starts on plain Minecraft, up to 40% faster to your world, with the same or better FPS. With mods it uses Forge as before, and it falls back to Forge automatically if anything goes wrong.
  • Faster text drawing for steadier FPS
  • Windows: HUD caching for higher FPS
  • Low latency mode now stays smooth with V-Sync
  • Snake stick: Animated Red is the new default. Six new animated looks (Holo foil, Neon energy, Molten, Crimson crystal, Galaxy, Frost), a new animated stick, a smoother and more polished snake, and stray pixels fixed (Pack settings > Colours)
  • New enchant glint: softer and cleaner on every enchanted item
  • Ender pearl colour: Red or Blue (matches the blue fireball)
  • New Armour style option: Default or Classic, in red or blue
  • New option: LWJGL 3 (experimental, off by default)
  • Java 25 option improved
  • Bug fixes.

0.3.9

25 September 2026

  • Higher fps in busy server lobbies (player list, sidebar, chat and floating text)
  • Smoother PvP fights with lots of particles
  • Less graphics memory and faster chunk loading at high render distances
  • Smoother server switches
  • Snake stick: new animated RGB look by default, plus animated and still red and blue options (Pack settings > Colours)
  • Chat can be moved and scaled in the HUD editor
  • Slightly smaller settings menu
  • New option: Distance by entity type (off by default)
  • New option: Low latency mode (off by default)
  • Mac: Fullscreen style for borderless fullscreen (cover everything or show the Dock)
  • Mac: the Intel version now runs the game natively on Apple Silicon Macs and helps you switch to the Apple Silicon download
  • Fixed: two speed-ups clashing with some popular performance mods
  • Bug fixes.

0.3.8

25 September 2026

  • Faster startup: 1.8.9 now starts about 30% faster.
  • Smoother joins: much shorter freeze when joining worlds and servers.
  • Faster 1.7.10: big FPS gains, especially in crowds and with enchanted items and lots of text.
  • Fewer stutters: from lighting updates and camera movement.
  • Borderless fullscreen (new): an option for Windows and Mac. Alt-tab without the game minimizing.
  • Mac Game Mode: on Apple Silicon Macs, turns on automatically whenever Xol is fullscreen.
  • Fixed: Save & Quit could freeze for minutes on big singleplayer worlds.
  • Fixed: 1.8.9 could fail to start on Intel Macs.
  • Fixed: the zoom setting fix wasn't applying without OptiFine.
  • Fixed: a performance feature that wasn't applying on some setups.

0.3.7

24 September 2026

  • Faster on Apple Silicon Macs with OptiFine: FPS up 29% in busy scenes.
  • Smoother turning without OptiFine: FPS up 13% on PC and Mac.
  • Items draw faster: FPS up 4-10% in busy lobbies.
  • Name tags cost less: FPS up 3% and 1% lows up 10% in a busy lobby.
  • Player models draw with fewer calls: FPS up 2-5% in busy lobbies.
  • If Java 17 fails to start once, Xol tries it again later instead of staying on Java 8.

0.3.6

24 September 2026

  • Held items like the bow and stick now have clean solid edges.
  • Pack Colours: the diamond sword choice reads Red or Blue.
  • The favourite star no longer covers the pack arrows.

0.3.5

24 September 2026

  • New pack art: wool, break animation, beds, armour, stick, end stone, obsidian and wood.
  • One red everywhere: fireballs, pearls, beds, diamond armour and sword, hearts and red blocks match the food bar.
  • New pack Colours settings: fireball, diamond armour, diamond sword, hearts, food bar (new water droplets) and beds.
  • Smoother bow, and the armour bar lines up with the hearts.
  • New chainmail look, and dyed leather shows team colours clearly.
  • Favourite resource packs with a star; favourites stay at the top.
  • New setting: Smart disconnect asks before you leave a server (off by default).
  • Hypixel: Player info is now part of the Hypixel module (your settings carry over).
  • Bed Wars: each player's star shows over their head, coloured by prestige.
  • New switch: Animated ender pearl.
  • Clicking party invites and other chat links works with Nick Hider and Stack repeats on.
  • Chat background width and input line background work with the Chat module off.
  • On Mac, Control+click copies a chat line.
  • Dropped item direction works again.
  • 1.7.10: rain under roofs, the menu glint colour and the closed chat background now work.
  • No more pink and black world with some patch mods installed.
  • Other mods' own smooth fonts stay on with Xol.

0.3.4

24 September 2026

  • New look for the Right-Shift menu: rounded glass panels and switches.
  • Clips: press F8 to save what just happened, with its own volume sliders.
  • Bed Wars: the Hypixel module shows the map's build limit and how close you are, and darkens blocks at the limit.
  • Level Head shows each player's network level over their head, with no API key needed.
  • Right click to copy a chat line works even with the Chat module off.
  • New chat background opacity slider; the grey can be made clear.
  • The Xol resource pack is now built in, with new art and switches for its animations and effects.
  • 1.8.9 now runs on Java 17 and starts 10% faster.
  • Mouse delay fix (on by default): on 1.8.9, what you hit follows the crosshair you see.
  • Apple Silicon Macs: FPS up 66% and 1% lows up 41% where Render Regions was on (your saved setting is kept).
  • 1.7.10 on Apple Silicon Macs: FPS up 65%.
  • With other mods that draw players through walls, Xol's culling keeps working: FPS up 3% in a busy lobby.
  • 1.7.10 with OptiFine no longer crashes at start.

0.3.3

23 September 2026

  • Faster in busy places: FPS up 17% with OptiFine and 18% without, 1% lows up 12% and 13%, on a PC with an RTX 3080 in a busy lobby.
  • Faster on Apple Silicon Macs: FPS up 42%, 1% lows up 33%, on an M5 Pro without OptiFine in a busy lobby.
  • Starts up to about a third faster (1.8.9) and a fifth faster (1.7.10).
  • With other mods that draw through walls, players behind walls are no longer hidden by Xol's culling.

0.3.2

23 September 2026

  • Xol now has its own resource pack. It is on for new players and can be turned off in Resource Packs.
  • Switch accounts and add accounts from the title screen. Accounts added there also show in the launcher.
  • HUD editor: select several elements, move them with the arrow keys, undo and redo, and choose where an element is anchored.
  • Lists like Controls and Language scroll smoothly with the mouse wheel.
  • Resource packs no longer change the look of Xol's menus.
  • Other mods' buttons on the server list get their own row.
  • Toggle Sprint stays on when you change lobbies, respawn or change dimensions.
  • 1.7 Animations: 1.7 item positions in first and third person, a Sneaking Position option, and the 1.7 sneaking camera.
  • Hit Color no longer turns almost black in dark places.
  • Auto Text is now called Auto Hotkey. Your lines and binds are kept.
  • Xol's modules now work alongside Forge mods that bring an older Mixin.
  • Player List steps aside when another mod changes the player list.
  • With OptiFine and your own mods on, OptiFine Fast Render stays off so other mods' effects draw correctly.
  • 1.7.10: no longer disconnected from servers that send spawners, skulls and other block entities.
  • Faster text now also works with OptiFine: FPS up 4% on a PC with an RTX 3080 in a busy scene.
  • Launcher: play several games at once on different accounts.
  • Launcher: updates download and install while Xol is open, as long as no game is running.
  • Launcher: 1.7.10 and 1.8.9 now use a newer Java 8 on Windows and Intel Macs.
  • Launcher: new setting on Windows: Use the high-performance graphics card.
  • Launcher: the performance preset is now on the main screen, and every preset sets all of its options.
  • Launcher: all Settings tabs fit without sideways scrolling.
  • Launcher: on Apple Silicon Macs, presets turn OptiFine Render Regions off: FPS up 85% on an M5 Pro in a busy scene. Settings > Java shows whether the game runs natively or through Rosetta.

0.3.1

21 September 2026

  • Your own mods now load when the game starts in fullscreen.
  • The fullscreen button shows the right state.
  • Tab completes player names on more commands.
  • Environment Changer: the time you set now also changes OptiFine custom skies.
  • Fullbright is now a module of its own.
  • The crosshair can use your resource pack's crosshair.
  • Fixed No Hurt Cam.
  • Fixed dragging and resizing in the HUD editor.
  • The Hypixel module now only shows hardcore hearts.
  • Launcher: a notice with the Terms, the Privacy policy and the Minecraft EULA on first start.
  • Launcher: clearer add-on switches.
  • Launcher: settings pages no longer scroll past the end.
  • Launcher: the access key and automatic update settings are gone. Updates are always automatic.

0.3.0

21 September 2026

  • One Xol profile per Minecraft version.
  • OptiFine and your own Forge mods are add-ons you switch on or off.
  • Your servers and settings are shared between Minecraft versions.
  • The Right Shift menu, with its modules and the HUD editor.
  • Joining a world and switching servers no longer stall.
  • The launcher no longer says that more memory makes the game smoother.
  • New FPS boost options: hide foliage, arrows, skulls and end portals.
  • New FPS boost options: entity and block entity draw distance, fullbright, entity shadows and slower chunk loading.
  • New frame rate limits: your own maximum, and separate limits while paused, in a container, in the HUD editor and with the window in the background.
  • The frame limiter no longer aims for a rate the computer cannot reach.
  • Tab completes a player name after any command.
  • If part of Xol fails, the game keeps running without that part.

0.2.9

20 September 2026

  • Fixed joining servers that run behind a proxy.
  • Crash reports no longer need an access key.
  • An account switcher with your skin on the main screen.
  • Discord shows what you are playing.
  • Every in-game menu uses the Xol theme, including Forge mod pages.
  • Potion effect icons.
  • A key to open the HUD editor.
  • Resource packs are shared with your Minecraft folder.
  • Zoom no longer leaves the cinematic camera on.
  • The game window says Xol from the first frame.
  • Joining a world no longer freezes the game.
  • Performance improvements.

0.2.8

19 September 2026

  • Blocks and particles you cannot see are no longer drawn.
  • The Maximum FPS preset is applied in full on every launch, including OptiFine settings.
  • OptiFine: the launcher opens the right download page and adds the file in one click.
  • Launcher buttons are no longer cut off.
  • Multiplayer disconnect reasons are written to the log and included in the support export.

0.2.7

19 September 2026

  • OptiFine: add it once and Xol uses it for 1.8.9 and 1.7.10 from then on.
  • OptiFine: you can switch it off per version.
  • Apple Silicon Macs run 1.8.9 and 1.7.10 on native Java instead of Rosetta 2.
  • Apple Silicon Macs fall back to Rosetta 2 if native Java cannot start.
  • A new look for the title screen, server list, pause menu and connect screens, with a fireflies or snow background.
  • Settings ▸ Menu theme turns the new look off.
  • Cancel works while the game window is still opening.

0.2.0

18 September 2026

  • The installers are not code signed, so macOS and Windows warn the first time you open them.
  • 13 HUD modules and an in-game settings screen with search, opened with Right Shift.
  • A HUD editor with snapping and layouts.
  • The launcher downloads and verifies its own updates.
  • OptiFine profiles that use a file you download yourself.
  • Announcements from the Xol team in the launcher.
  • Optional crash reports, off by default.
  • An access key field in Settings.
  • Microsoft sign-in is not available yet.
  • Minecraft has not been started through Xol on Windows or macOS yet.

0.1.0

18 September 2026

  • First development build.
  • The installers are not code signed, so macOS and Windows warn the first time you open them.
  • Xol 1.8.9, Xol 1.7.10 and Forge profiles, with performance presets.
  • HUD modules: FPS, Ping, Coordinates and Session timer.
  • Microsoft sign-in is not available yet, so Play does not work in this build.
  • Minecraft has not been started through Xol on Windows or macOS yet.