Potion Effects default off¶
Lists your active effects with their icons, levels and the time left.
- Identifier
potions- Tab
- HUD
- Default
- Off
- HUD element
- Yes. Middle left, offset 2, 0.
- Sends anything
- No
What it shows¶
The same effects the inventory screen lists, each with its icon, its name and level (for example Speed II), and the time left as minutes and seconds. An effect without a time limit shows **:**. Compact draws one short line per effect with a small icon instead of the inventory-style block.
An effect that is about to end can blink. The list can be sorted, colored per effect or by time left, and filtered: by kind, by time left, by level, or effect by effect.
Two settings change the inventory screen itself: Effect list in the inventory off hides the game's own list beside the inventory, and Effects move the inventory off keeps the inventory in the middle while you have effects.
Settings¶
| Setting | Identifier | Type | Options or range | Default | Description |
|---|---|---|---|---|---|
| Icon | icons |
On or off | On | Show each effect's own icon. | |
| Effect name | name |
On or off | On | Show the name of each effect. | |
| Effect level | amplifier |
On or off | On | Show the level after the name. | |
| Roman numerals | roman |
On or off | On | Write levels as II, III, IV instead of 2, 3, 4. | |
| Show level 1 | level-one |
On or off | Off | Also write the level of a level-one effect. | |
| Highest Roman numeral | roman-max |
Whole number | 1 to 20 | 10 | Levels above this are written as plain numbers. |
| Duration | duration |
On or off | On | Show the time left. | |
| Compact | compact |
On or off | Off | One short line per effect with a small icon, instead of the inventory-style block. | |
| Effect spacing | spacing |
Whole number | 0 to 15 px | 4 px | Space between effects. |
| Show while typing | show-typing |
On or off | On | Keep the list on screen while the chat line is open. | |
| Effect list in the inventory | inventory-info |
On or off | On | Keep the game's own effect list beside the inventory. Off hides it, and the inventory stays in the middle. | |
| Effects move the inventory | inventory-shift |
On or off | On | The game slides the inventory to the right while you have effects. Off keeps it in the middle. | |
| Sort by | sort |
Choice | Game order · Name · Time left · Level | Game order | Order of the list. |
| Reverse | sort-reverse |
On or off | Off | Turn the order around. | |
| Blink | blink |
On or off | On | Blink an effect that is about to end. | |
| Start at | blink-at |
Whole number | 2 to 60 s | 10 s | Blink once this much time is left. |
| Blink speed | blink-speed |
Decimal | 0.2 to 3.5 s | 1.0 s | How long each on and off phase lasts. |
| Blink the time | blink-duration |
On or off | On | The time left blinks. | |
| Blink the name | blink-name |
On or off | Off | The name blinks. | |
| Blink the icon | blink-icon |
On or off | Off | The icon blinks. | |
| Name color | name-color-mode |
Choice | Text color · By effect · By time left | Text color | One color for every name, a color per effect, or a color by time left. |
| Time color | duration-color-mode |
Choice | Time color · By effect · By time left | Time color | One color for every time, a color per effect, or a color by time left. |
| Time color | duration-color |
Color | FFFFFFFF |
Color of the time left. | |
| Effect colors | color-type |
Choice | Potion colors · Chat colors · Helpful / harmful | Potion colors | Where a per-effect color comes from: the effect's own potion color, the nearest chat color, or green for helpful and red for harmful. |
| Keep resource pack colors | pack-colors |
On or off | On | Let color codes that a resource pack puts into effect names win. | |
| Effects that never end | exclude-permanent |
On or off | Off | Leave out effects without a time limit. | |
| Kind | exclude-kind |
Choice | Everything · Only helpful · Only harmful | Everything | Show everything, only helpful effects or only harmful ones. |
| By time left | exclude-duration |
Choice | Off · Above · Below · At · Not at | Off | Leave out effects whose time left is above, below, exactly or anything but a value. |
| Time | exclude-duration-at |
Whole number | 2 to 90 s | 30 s | The value for "By time left". |
| By level | exclude-amplifier |
Choice | Off · Above · Below · At · Not at | Off | Leave out effects whose level is above, below, exactly or anything but a value. |
| Level | exclude-amplifier-at |
Whole number | 0 to 20 | 10 | The value for "By level". |
Under Leave out these effects (folded by default) is one switch per effect, all off, to never list that effect.
It also has Background (on), Text shadow (on) and Text color (FFFFFFFF), and the visibility rows every HUD element has.
Multiplayer¶
Display only. Shows the effects the server already told your client about (the same list as the inventory screen); sends nothing.
See Multiplayer and fair play for how every module is reviewed.