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CPS default off

Shows how many times per second you click.

Identifier
cps
Tab
COMBAT
Default
Off
HUD element
Yes. Top left, offset 4, 52.
Sends anything
No

What it shows

The number of presses of a mouse button in the last second, 9 CPS by default; the other presets are CPS: 9 and 9, and Custom lets you write your own. Only real button-down events with no screen open are counted.

Counter picks the button. The two-button choices show both numbers with a thin line between them.

Counter Counts
Left The left button
Left | Right Both, side by side
Right The right button
Higher Whichever of left and right is higher
Middle The middle button
Back | Forward The two side buttons, side by side

With Hide when not attacking on, the element only shows for two seconds after you hit something.

Settings

Setting Identifier Type Options or range Default Description
Counter buttons Choice Left · Left | Right · Right · Higher · Middle · Back | Forward Left Which button to count. Two buttons get a thin line between them.
Hide when not attacking hide-idle On or off Off Shows the counter only for two seconds after you hit something.
Format style Choice 9 CPS · CPS: 9 · 9 · Custom 9 CPS How the text is put together.
Line color line-color Color FF202020 Color of the line between two counters. Shown with the two-button choices.
Hidden value hide-value Whole number 0 to 50 0 Used with Hide when value is.

CPS is a text element and also has the shared text rows and the visibility rows every HUD element has.

Multiplayer

Display only. Counts your own physical mouse presses as the game receives them; it never clicks, repeats or times anything for you.

See Multiplayer and fair play for how every module is reviewed.